Last Updated: June 23, 2025
Last Updated: June 23, 2025
Project Epoch is a Classic+ English-language PvE server built on the 3.3.5 Wrath of the Lich King client, featuring cross-faction gameplay and optional warmode for PvP enthusiasts.
Project Epoch launches worldwide on July 26th, 2025. Follow our Discord #announcements for launch time and name reservation details. Downloads and Registration will be available close to launch.
Project Epoch has x1 rates with over 1,600 new quests for a richer leveling experience. With an optional Explorer's Contract, you can halve your XP gain for a more quest-focused playstyle.
Yes.
Cross Faction: Grouping (Dungeons / Raids / World), Guilds, Mail, Auction House, Trade, and Cross Faction Chat.
Not Cross Faction: Battlegrounds, Arenas, and World Bosses.
60
61, with additional points every few levels.
Yes, at level 40 for 1000g.
Classes are reverted to a TBC state, tweaked for Level 60, with balancing changes for a Classic feel. Custom class changes are added on top of TBC design.
Visit https://www.project-epoch.net/classes/talents/ for the talent calculator and individual class pages for changes.
Over 1,600 Blizzard-style quests, new subzones, points of interest, restored Silithus, new dungeons, raids, and select TBC/WotLK quality-of-life changes.
Classic+ Itemisation (restored to 1.12.1, then modded), impacting over 22,000 items.
New and reworked dungeons (Deadmines, Wailing Caverns, Glittermurk Mines, Baradin Hold, Stonetalon Caverns/Peak) and a new raid (Uldum for Tier 2), with reworked boss encounters and new loot.
Dungeons: 5-man, Minor Raids (e.g., ZG, AQ20): 10-man, Major Raids (e.g., Molten Core, Onyxia's Lair): 25-man.
Professions have new recipes, immersive skills, and bonuses. See https://www.project-epoch.net/features/professions/overview/.
A new progressive timeline with new raid tiers, factions, zones, dungeons, and PvP content alongside traditional Blizzard raids.
Undead Paladins, Troll Warlock, Tauren Priest, Undead Hunter, Dwarf Shaman, Dwarf Mage, Gnome Priest, Human Hunter.
Warmode (optional PvP flag) and new outdoor objectives like tower objectives in Hillsbrad Foothills. New battleground, Gillijim's Isle, available post-launch. See https://www.project-epoch.net/features/pvp/.
5% exp and rep below 60, 5% rep and bonus honor at 60. Bloody Tokens drop for PvP consumables and cosmetics.
Yes, a Season of Mastery-inspired Soul of Iron mode, activated by talking to a Chronicler in a major city.
Explorer’s Contract halves experience gain for quest-focused players, available at level 6 or below from goblin representatives in starter towns.
No. Draenei, Blood Elves, and Death Knights will not be available.
All Classic professions with improvements and new additions. Jewelcrafting and Inscription are removed, but Glyphs are available as cosmetic rewards.
No. Form groups socially and use summoning stones or warlock summons for dungeons.
No. One player, one client. Multiboxing may lead to a ban, even for trading items in town.
The United Kingdom.
Many addons work, but those relying on quest, item, or map data may not. HD mods won’t work due to custom models. Check #addons on Discord.
No direct staff support for modding or open database access, but community addon creation is welcome in the #addons Discord channel.
Yes, offering only cosmetics or real-world items like coffee mugs, with no quality-of-life or gameplay-altering items.